1. Grab a blank character sheet from an existing game. (Choose a character sheet that's pretty, from a game you like, or both.)
2. Grab a blank piece of paper.
3. Without using any of the same stats, terms, mechanics, or background information as the original character sheet, make a new character sheet for a new, non-existent game with the same genre and themes as the existing game.
4. Tear up the first character sheet and throw it away.
5. (Optional) In 500 words or less, describe how the game that uses this new character sheet would work. If the original game used dice, this new game uses different-sized dice or no dice at all.
6. (Optional) Fill out your character sheet.
If you want to participate in this challenge, go right ahead. You may want to use the hashtag #MechanicsChallenge. Feel free to email me at firstname.lastname@example.org if you want to show me what you came up with. Or reach out on Twitter or Google+.
( #MechanicsChallenge is inspired by 's recent blog post about the need for mechanical innovation in rpgs, which you can read here: http://ludicrusgaming.blogspot.com/2015/04/game-stories-why-rpgs-need-game.html )