It's been a while since I've mentioned my first game, Heroine, on this blog. I'm proud of this game. In case you haven't had a chance to take a look at it, I'd like to pitch it to you.
Heroine is a storytelling game inspired by books and movies like Wizard of Oz, Labyrinth, Alice in Wonderland, and The Chronicles of Narnia. I love these stories about a girl who has serious problems to deal with in her regular life, but who gets whisked away to the Other World, where she has an unusual chance to be heroic.
Together with my editor, Paul Lyons - you may know him from his time as a host of the Podgecast- I wrote a game that creates a story like these. JR Blackwell created all the beautiful photographs for this book by arranging a photoshoot in an abandoned prison. On top of that, Daniel Solis did the layout for this book. That's right. Two Ennie-winning game designers helped me make this book beautiful, and I'm very proud of their work!
When you play Heroine, you and your friends can explore a girl's struggle to grow up. On the one hand, she has to overcome the magical challenges of the Other World. Will she rescue the innocents? Will she find her way through mazes and traps? Will she survive an encounter with the Antagonist who now rules the Other World?
On the other hand, she is trying to leave behind her fear, confusion, and selfishness, so that she can learn to be heroic. Will her time in the Other World teach her about being clever, daring, and kind? When she finally returns home, will the things she has learned enabled her to overcome her struggles in her regular life?
During each session of the game, one player plays the heroine character. The other players take turns narrating the story and playing one of the heroine's quirky, new companions. Each session of the game is a complete story. You may play several sessions using the same characters, or you may create a new heroine and a new Other World.